Average-Time Games.
Marcing Jurdzinski and Ashutosh Trivedi
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to minimize the average time per transition and player Max wants to maximize it. A solution of average-time games is presented using a reduction to average-price game on a finite graph. A direct consequence is an elementary proof of determinacy for average-time games. This complements our results for reachability-time games and partially solves a problem posed by Bouyer et al., to design an algorithm for solving average-price games on priced timed automata. The paper also establishes the exact computational complexity of solving average-time games: the problem is EXPTIME-complete for timed automata with at least two clocks.
Proceedings of the IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 08), pp 340-351, Leibniz International Proceedings in Informatics (LIPIcs), Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, 2008.
PDF © 2008 Ashutosh Trivedi.